Thoughts/Questions September 27, 2009
Posted by wileh in Uncategorized.trackback
just some thoughts/questions of how the gameplay/setting is going to look like:
- what happens when the “wall player” hits the edge of the screen? will they just come out of the other respective side? or will they die?
- if the player is allowed to go through the edges of the screen. possibly have the edges as walls with holes in them, similar to the actual wall they are creating with holes.
- crops grow randomly? crops are already set on the map?
- rabbit and wall have same speed?
- bonus? such as, once the rabbit has collected x amount of crops. will the rabbit be allowed to do special moves? e.g. speed up for specific time? wall is stopped for specific time? rabbit is invincible for specific time? rabbit is allowed to walk through and break walls?
- when we say multiplayer. does that mean we can have multiple walls and rabbits? or multiple walls with one rabbit? or isit a simple wall and rabbit game?
- rabbit will be in top down view correct?
- how do we reward the player? e.g. for wall. if rabbit hits it. GG. what about rabbit? a scoring system? therefore, for each crop collected, 1 point?
- maybe have the crops timed? so crops will die after x amount of time. if a crop dissapears before a rabbit takes it. the wall player will be awarded 1 point?
- wall and rabbit players switch role after each turn. the addition of both the scores is the final winner?
- turn can end if the wall hits itself. might give punishment? -10 points?
- should we base the game on points or time. or both?
- so if a rabbit can last longer. for every 60 seconds. 10 points accumulated?
- but, i believe it will be unfair system. seems like rabbit is the only role that can obtain many points. maybe find some sort of bonus for the wall player too? although both players will be playing both roles. so kinda evens out? not sure.
- just a question about our wall. will it be all curvy etc? or should we make the wall a wall. i.e. left, right, up and down? however, this will take away the element of “close calls” when the wall circles itself.
that’s all my thoughts for now. let’s get this done yea?
Advertisement
Comments»
No comments yet — be the first.